Archives For October 2015


Dragons of Destiny Game Now in iOS App Store

To all my dedicated fans – sorry for not posting anything in a while.  I’m happy to report that after ~2 months of development, I released Dragons of Destiny in the iPhone App Store today.  Built entirely in Swift, it’s a game where you fly around collecting coins and destroying arrows to survive and upgrade your dragon.

I was originally planning on making this multiplayer (player vs. player), but beta testers loved the relative simplicity of this single-player version.  It has a bit of a learning curve to master the controls, but should only take you a few attempts to get the hang of it.

I did all of the coding / design except the main logo dragon above, which my friend Deyna Cast designed.

I welcome any/all feedback! You can check it out by clicking on the picture above.